I had the pleasure of being part of the embedded outsourcing team at Bossa Games, working with Camouflaj on Arkham Shadow.
As Lead Artist at Bossa, I contributed to the environment team, creating a variety of environmental props for the game.
This entry showcases my work on a variety of Gadgets, where I was responsible for creating and texturing the Explosive Gel Gun. Additionally, I worked on damage progression states for existing Gadgets, including designing the texture treatment for Fear Toxin damage on the Batarang.
It was an exciting project to be a part of, and I’m proud to have contributed to bringing Arkham Shadow to life.