Campfire Forest Clearing - Environment Look Dev

Low poly environment look-development I created for a mobile game project which unfortunately ended up being canceled.
I was responsible for modeling, texturing and lighting this scene as well as creating a short video of the project in Unity.
Modeled in Maya. Textured in Photoshop. Lighting and visual effects created in Unity.
Based on concepts created by Marie Thorhauge.

Environment in Unity

Lighting in Unity - sunrise

Lighting in Unity - sunrise

Lighting in Unity - daylight

Lighting in Unity - daylight

Lighting in Unity - night

Lighting in Unity - night

Tree assets wireframe

Tree assets wireframe

Flat render and wireframe of rocks

Flat render and wireframe of rocks